Dino-ville Promotional Material
This was a planned project that needed funding from one of my previous employers. I was tasked to try and sell the idea of a Farm-Ville style game that contained Dinosaurs, over a period of 3 days this is what I created;
Several different skins of dinosaur, the idea being you could customise you little pet how you wanted.
Wireframe turn arounds.
This is the final product, its not the best quality animation or overall look but I was proud of it at the time and it taught me alot about working under pressure.
This is my third year Animation/Artist Showreel, it may seem that I didn’t do much but half way through my third year I was scouted by a local game developer and then subsequently worked there while that contributed to my final grade which was an Upper 2:1 so I was very pleased. But in hindsight I regret that choice.
This is a rigging and deformation test video that I did for my character Yvari, I thoroughly enjoyed rigging in uni but that was my problem I enjoyed the whole range of stuff available on my course be it animation, modelling, skinning and rigging.
These are 2 personal favourites of mine that I did during my third year.
A little robot character I made that posed as the enemies of a game concept I came up with. Push the button on its back and its brain casing would fly open.
And this one just because of how much fun I had during the process.